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J.R. Salazar Film Reel 9/25/2015
Reel Breakdown 00:02 to 00:20 - The Mummy: Tomb of the Dragon Emperor (populated foreground mummies using motion from multiple performances, offset placement & timing so there was no character intersection, constrained props & posed hands) 00:22 - Beowulf (Populated meadhall using motion from multiple performances, offset placement & timing so there was no character intersection, constrained props) 00:28 - Beowulf (Stitched together one long take using motion from multiple performances, blended between clips in story and prepped scene to go to camera layout) 00:47 - I Am Legend (Animated the hemocyte biting Nevelle's shoulder and dragging him around.
J.R. Salazar Game Reel 7/30/2015
Reel Breakdown 00:02 - Killzone 3 (blends, story edits, vehicle/prop constraints, ground contact, finger poses) 00:15 - SOCOM 4 (blends, story edits, vehicle/prop constraints, ground contact, finger poses) 00:22 - Uncharted 2: Among Thieves (animation enhancement of mocap performances, retargeted contacts, blends, prop anim/constraints & finger animation) 00:54 - God