Kenneth Spence

Game Design

Kenneth Spence • United Kingdom

Details

  • Position
    Executive Producer
  • Start Date
    Oct 08, 2025Dec 26, 2025
  • Location
    United Kingdom
  • Rate
    This is a paid position. Rate is 500

Job Description

We are seeking a creative and passionate Game Designer to join our development team. In this role, you will be responsible for conceptualizing, designing, and balancing engaging gameplay systems, levels, and mechanics. To realize creative concepts and provide players with experiences they won't soon forget, you will collaborate closely with artists, programmers, and other team members.

The ideal applicant possesses a solid grasp of game design principles, the capacity to convert ideas into functional systems, and the drive to make sure the game is entertaining, approachable, and engaging. You will have a significant influence on the project's overall direction and success, from ideation to final gameplay refinement.

Developing and documenting game mechanics, systems, and concepts is one of your responsibilities.
Create interactive elements, tasks, and stages that increase player involvement.
Work together with the programming and art teams to guarantee that designs are implemented cohesively.
Strike a balance between gameplay components like rewards, tempo, and challenge.
Perform playtesting, collect input, and modify designs in response to findings.
Keep abreast of market developments and apply best practices to your designs.
Clearly convey the design vision to team members and stakeholders.

Requirements for Skills:
Key competencies include a solid understanding of player psychology, mechanics, and game design theory.
Proficiency with engines and tools for game design, such as Unreal Engine and Unity.
The ability to produce understandable diagrams and design documentation.
Outstanding critical thinking and problem-solving abilities.
Excellent teamwork and communication skills.
Prototyping and feedback-driven iteration experience.
Knowledge of level flow, economy design, or balancing systems.

Preferred Skills: - A basic understanding of programming or scripting (C#, C++, or comparable).
Knowledge of UX/UI design concepts.
Proficiency in 2D/3D modeling or animation application.
- Prior experience working on completed gaming projects (independent or professional).
A love of video games on various platforms and genres.

For more details visit website: Geometry Dash

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